Read these papers. Write technical reviews (at least 3 pages total) of three techniques

that you liked from these papers, e.g., what are the techniques, why are they used and

how are they used to achieve the technical results.

You do NOT need to use and read any other paper. And you should focus on the

Computer Graphic techniques.

1. Fast Texture Synthesis using Tree-structured Vector Quantization, SIGGRAPH

2000

https://graphics.stanford.edu/papers/texture-synthesis-sig00/texture.pdf

2. PatchMatch: A Randomized Correspondence Algorithm for Structural Image

Editing, SIGGRAPH 2009

https://gfx.cs.princeton.edu/pubs/Barnes_2009_PAR/patchmatch.pdf

(Video link if you want to watch:

https://gfx.cs.princeton.edu/pubs/Barnes_2009_PAR/patchmatch.mp4)

3. A Subjective Evaluation of Texture Synthesis, Computer Graphics Forum 2017,

Methods

https://core.ac.uk/download/pdf/78075329.pdf

https://graphics.stanford.edu/papers/texture-synthesis-sig00/texture.pdf
https://gfx.cs.princeton.edu/pubs/Barnes_2009_PAR/patchmatch.pdf

https://core.ac.uk/download/pdf/78075329.pdf
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